Easy e-paper comes to your Feather with this breakout that's designed to make it a breeze to add a tri-color eInk display. Chances are you've seen one of those new-fangled 'e-readers' like the Kindle or Nook. They have gigantic electronic paper 'static' displays - that means the image stays on the display even when power is completely disconnected. The image is also high contrast and very daylight readable. It really does look just like printed paper!
We've liked these displays for a long time, so wouldn't a custom e-paper FeatherWing with buttons make a ton of sense? This 'Wing is tested to work with all of our Feathers, from the ESP8266 to the M0. It has built-in memory buffering so it can work with chips as small as the '32u4 and '328. It does use a lot of pins: the 3 SPI pins, and up to 4 control pins to manage the SD card slot and SRAM. Plus 3 optional buttons are available for Feathers with available pins.
The FeatherWing sports a 2.9" tri-color (red, black, and white) display with 296x128 pixels with black and red ink pixels and a white-ish background. Using our CircuitPython or Arduino libraries, you can create a 'frame buffer' with what pixels you want to have activated and then write that out to the display. Most simple breakouts leave it at that. But if you do the math, 296 x 128 pixels x 2-bits-per-pixel = 9.5 KBytes. Which won't fit into many microcontroller memories. Heck, even if you do have 32KB of RAM, why waste 9KB?
We even tossed on a MicroSD socket so you can store images, text files, whatever you like to display. Comes assembled and tested with socket headers that you can plug your Feather right into, no soldering required!
Technical Details
PCB Dimension (excluding mounting holes): 79.5mm x 38mm x 6.8mm
Mounting hole diameter: 2.5mm
Mounting hole dimensions: 74.3mm x 42mm
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This looks great, and refreshes fairly quickly. The red is really strong red, and the contrast of the red and black against the white is great. Super easy to use with a Feather board and Circuitpython. Just be aware that Adafruit's guide on the screen advises against refreshing it more often than every three minutes. I've been able to do it more often than that while developing code, but for long-term use it might be best to stick to that if you want the screen to last.